# Firebase RTDB Script

<div align="center"><figure><img src="https://1206787428-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwlvUby0Vre29AiwkM9h5%2Fuploads%2FD39FqwshE73iYgz9kGXX%2FFirebase%20RTDB%20Component.png?alt=media&#x26;token=d16bee4a-4c03-46bf-94a8-79249607750b" alt=""><figcaption><p>The Firebase RTDB Component</p></figcaption></figure></div>

<table><thead><tr><th width="196">Property</th><th>Description</th></tr></thead><tbody><tr><td><strong>Synced Objects</strong></td><td>List of GameObjects that should be synced with the <a href="https://firebase.google.com/docs/database">Firebase Realtime Database</a><br><br>Path: The database path where the object data should be stored (The [USER_ID] is a placeholder for the ID of the user)<br><br>Game Object: The Game Object itself</td></tr><tr><td><strong>Synced Texts</strong></td><td>List of Texts that should be synced with the <a href="https://firebase.google.com/docs/database">Firebase Realtime Database</a><br><br>Path: The database path where the text value should be stored (The [USER_ID] is a placeholder for the ID of the user)<br><br>Text: The Text Component itself</td></tr><tr><td><strong>Update Frequency</strong></td><td>The Sync Frequency with Firebase in Seconds</td></tr><tr><td><strong>Data Loaded Event</strong></td><td>The event that fires, once all object data is fully loaded from <a href="https://firebase.google.com/docs/database">Firebase Realtime Database<br></a>(Can be used to show objects only after they have been loaded and placed correctly)</td></tr></tbody></table>
